Go home
Start a project
Danny Sullivan

Raleigh, NC ยท Product engineer

I build AI-powered products and practical systems for messy workflows.

I work where product, engineering, content, and growth overlap. My favorite problems are ambiguous at the start: a manual process, a rough idea, a content bottleneck, a broken handoff, or a product experience that could be much smarter with the right system behind it.

What I do now

At Gametime, I build AI product systems for live event discovery. A lot of that work sits around image quality and decision-making: using generative AI to make venue, seat, and event experiences more useful before someone buys.

Outside of my day-to-day product work, I build tools and automations that help teams move faster. That can mean prototype workflows, internal AI tools, lead and research systems, content production pipelines, or lightweight apps that turn scattered information into something a team can actually use.

How I got here

Before Gametime, I spent several years at Pluralsight working across generative AI education, content strategy, and internal AI tooling. I created hands-on AI and machine learning learning experiences, then moved into a creative technologist role focused on making content teams faster and more effective.

Earlier in my career I built software for healthcare, media, bootcamp education, and growth teams. I have worked as a software engineer, curriculum engineer, curriculum manager, growth marketer, author, and product builder, which is why I tend to see AI work as more than a model choice. The product, workflow, user experience, and business outcome all have to line up.

I also started my career outside of software, first in professional baseball and then in special education. Both still shape how I work: learn quickly, explain clearly, and keep improving the system around the people using it.

The kind of work I like

AI-assisted product features that improve customer decisions

Workflow automations that remove repetitive operations work

Internal tools for content, marketing, and product teams

Prototypes that make early-stage ideas concrete

Data cleanup, enrichment, and reporting systems

Practical AI education for teams building real products

Want to compare notes?

I am always interested in practical AI product work, content systems, workflow automation, and live event discovery. The easiest place to reach me is LinkedIn.